squinch.org (Gerald Schepens)

Q: Why do you have a Brutalist Website?
A: Initially, it was due to the lack of design tools to do a more graphical or immersive design, and partly an aversion to the bloat that such tools tend to generate. Also, the site has been hand coded in order to thoroughly learn HTML and JavaScript, and the use of tools that would hide the code in the process of generating it would not assist the learning process. Now that the site is running and in use, the benefits of a brutalist approach are more obvious to me as both a host and user of the site.
- Brutalist sites tend more toward inherent cross-browser and universal device compatibility, and are generally more lightweight and responsive to use. It's viewable and functional and appears quickly on Safari on an iPhone, or on Android Chrome, or on basically any windows browser.
- Also, the lack of additional hooks to databases, ad network hosting services, etc. make the administration pretty trouble free.
- Brutalist sites also tend not to use an excessive amount of bandwidth.

Finally, there is the not completely insignificant fact that I'm a bit both cheap and lazy. The tools I had at hand were best suited to an approach that had me keep it simple and stop massaging and embellishing things once the page did what I meant it to do. Now that I could do otherwise, I really would rather not sacrifice the site's simplicity for the sake of a dubious gain in aesthetic quality.
Q: Who designed the website?
A: I did.
Q: Who coded the website?
A: Also me. There are components in the JavaScript I used that I obtained elsewhere which help with number formatting, but the rest is me. (David Mosley's ToFmt, Aug 1998)
Q: With what kind of editor?
A: vim, a text editor. Firefox was also pretty heavily used to debug and test the site.