RAW Issue 2:
Moby Digg
http://mobydigg.de

Q: Where do you live?

Moby Digg: In Munich, Germany


Q: What brought you into web design?

Moby Digg: Curiosity, the pleasure of trying something unknown. The crushing boredom across websites and the fact that creators and users accept this kind of presentation. And our knowledge and conviction that there has to be another way of doing websites.


Q: Who are/were your idols at this time?

Moby Digg: Zak Group, Convoy, resn, Random Studio

Q: What does your typical day look like?

Moby Digg: We always try to have this family moment at the studio, where we gather together, eat together and talk or discuss. As we are a small team we know each other very well. So for us, being at the studio means being with friends, people you trust and love. Aside from that, we constantly encourage exchange and knowledge transfer among each other and reject hierarchical thinking. We love to hang out together, if it is just for a short walk after lunch or a after-work beer sitting on the roof.

So for us, being at the studio means being with friends, people you trust and love.
–Moby Digg

Q: What kind of music are you listening to during work?

Moby Digg: Most of the time we are listening to electronic music, because we like the balance between not getting distracted but riding the wave of driving beats.


Q: What tools are you using when designing/developing?

Moby Digg: Adobe CS, MAMP, SourceTree, PhpStorm, inVision App, Origami Studio, BrowserStack, Sketch App

We’d like to set a statement against such trends and focus on a more human design, including imperfection.
–Moby Digg

Q: What does your work-process look like?

Moby Digg: We believe good design is based on valuable knowledge. Therefore, we are practicing Design Thinking before we start into the design process. Together with the client we gather insights and define goals. We prepare a specific strategy which is based on these insights and goals. It’s the base for the design process and the development (if relevant). Generally speaking, we work on eye-level with our clients, love knowledge exchange and discussion. The ensures a profund understanding and respect for each others work.

Q: Your best piece of work?

Moby Digg: We cannot nail it to one project. But of course we really love the project we launched latest. We rebranded Baugeld Spezialisten, which are from the building-finance sector. From strategy, branding, design and development, we created an image, which focuses their customers' dreams and takes them as individual persons: www.baugeld-spezialisten.de

Q: Your worst piece of work?

Moby Digg: We identify ourselves with our work, so we love all our published projects. We have some projects in the archive where we tried new techniques or approaches and of course some of them did not yield the expected result. But for us it is important to keep open minded and constantly experimenting.

Q: Why do you have a Brutalist Website?

Moby Digg: The web is getting more and more conformed. Everything looks the same and standards such as Google Material just enhance that trend. We’d like to set a statement against such trends and focus on a more human design, including imperfection.

Q: Who designed the website?

Moby Digg: The Moby Digg website was designed by Moby Digg.


Q: Who coded the website?

Moby Digg: Both websites were coded by Moby Digg.


Q: With what kind of editor?

Moby Digg: We us different editors throughout the team: Coda, Sublime and Php-Storm.

RAW

Issues: 1 / 2 / 3