Q: Why do you have a Brutalist Website?
A: I wanted the site to feel reminiscent of early 2000's computer game aesthetics and use that as a platform to showcase art in an interactive and space questioning form. Probably just influences from aesthetics I grew up with.
Q: Who designed the website?
A: Daniel Moldoveanu with the help of Bruno Mokross (styling) and Manuel Hawlik (logo).
Q: Who coded the website?
A: Bruno Mokross.
Q: With what kind of editor?